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Flash
Real time strategy


Yet another project that I don't think I will be getting back to in the near future. It's a pretty standard real time strategy game engine, with most of the basic key shortcuts and some of the functionality.

Keys:
Page up: change theme
Page down: Enable/disable debug mode
Shift plus number: Group units
Ctrl plus left click: Issue command (basically the same that would have been used for right click if it worked)
Shift plus select unit, add/remove from selection

You can build all the units I created for the game, and you can even set the harvester to harvest. But other then that there isn't much functionality, and there are still some bugs left in the path finding (although it was very fun to finally learn how it is done :D).

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Flash